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use std::net::{TcpStream, Shutdown, SocketAddr, UdpSocket};
use std::io::Write;
use std::ptr;
static mut CLIENT_LIST: Vec<ClientItem> = Vec::new();
#[derive(Debug)]
struct ClientItem{
ip: String,
net_origin: *mut SocketAddr,
client: *mut TcpStream,
udp_client: *mut UdpSocket
}
pub fn shutdown_client(client: &mut TcpStream){
println!("Shuting down client connection!");
let ip = get_client_ip(client);
remove_client(&ip);
client.shutdown(Shutdown::Both).unwrap();
}
pub fn add_client(client: &mut TcpStream){
unsafe{
let ip = get_client_ip(client);
CLIENT_LIST.insert(CLIENT_LIST.len(), ClientItem{ ip: ip, client: client, net_origin: ptr::null_mut(), udp_client: ptr::null_mut() });
}
}
pub fn add_udp_client(client: &mut UdpSocket, src: &mut SocketAddr){
unsafe {
let ip = get_udp_client_ip(src);
if get_client_id(&ip) == -1 {
CLIENT_LIST.insert(CLIENT_LIST.len(), ClientItem{ ip: ip, client: ptr::null_mut(), net_origin: src, udp_client: client });
}
}
}
pub fn remove_client(ip: &String){
unsafe{
let client = get_client_id(ip);
if client != -1 {
CLIENT_LIST.remove(client as usize);
}
}
}
pub fn send_message_to_clients(ip: String, data_msg: &[u8]){
unsafe{
for current_client in &CLIENT_LIST {
if current_client.ip != ip {
println!("Sending Peer Message: {} --> {}", ip, current_client.ip);
if !current_client.client.is_null() {
(*current_client.client).write_all(data_msg).unwrap();
}else{
(*current_client.udp_client).send_to(data_msg, ¤t_client.ip).unwrap();
}
}
}
}
}
pub fn get_client_ip(client: &mut TcpStream) -> String{
client.peer_addr().unwrap().ip().to_string()
}
pub fn get_udp_client_ip(client: &mut SocketAddr) -> String{
format!("{}:{}", client.ip().to_string(), client.port().to_string())
}
pub fn get_client_id(ip: &String) -> i32 {
unsafe {
let mut result:i32 = -1;
let mut c:i32 = -1;
for client in &CLIENT_LIST{
c+=1;
if &client.ip == ip {
result = c;
break;
}
}
result
}
}
pub fn get_connected_clients() -> usize{
unsafe{
CLIENT_LIST.len()
}
}
#[cfg(test)]
mod tests{
use super::*;
#[test]
fn test_add(){
println!("Done!");
}
}